Domaines : Bien, Nains, Protection, Voyage Prayers of Rain and Victory to Haela Brightaxe 9. Under the moonlight, you see a rocky stony tor (a natural pile of rocks on the top of a hill) with a simple stone cairn resting at the top. Gems and metal sculptures are set up among them on metal poles to sparkle and reflect back the firelight during worship. Not being a dwarf, Cabe doesn't worship but does show respect every morning. He is the patron of dwarves who have left the clanholds to explore the world. It was led by Observer Kerrilla Gemstar, who provided healing and lodging for her guests, though not without cost. Il y a 11 Temples en tout, vous trouverez les détails sur chacun d'entre eux ci-dessous. Around his neck is a miniature electrum hammer on a thin chain. Dans ce dernier cas, Martahmmor est le roi des imbéciles. Appearing as a sleek and supple catlike beast with blood-spattered ebony fur, Malar delights in instilling fear in his victims, for he can literally smell and taste the essences of their terror. Armes de prédilection : Masse d’arme lourde. Le clergé de Marthammor, les Volamtar est une église très reconnue, surtout parmi les nains arctiques où elle est en pleine expansion depuis des décennies. Marthammor Duin Finder of Trails, the Watchful Eye The Wanderer We praise you for keeping our wandering kinsmen safe and warm. Marthammor Duin first appears in the 2nd edition book Dwarves Deep (1990) by Ed Greenwood, as one of the deities of the Forgotten Realms version of the dwarven pantheon. He is also known as the Finder of Trails, the Watcher over Wanderers, the Watchful Eye, and the Wanderer. One-click unsubscribe later if you don't enjoy the newsletter. Your domain is Life, which is affiliated with many gods of good. Temple of Laduguer 3. Altar of Mount Celestia 4. Blade of Morndinsamman by Alkilith, released 11 September 2020 1. Marthammor Duin (Mar-tham-more doo-ihn), is the dwarven deity of Travel and Protection in the Forgotten Realms campaign setting. His altars are always a simple stone cairn or wooden tripod supporting a stone hammer, head uppermost. Moradin est une divinité physique suprême. Organizations, Cults & Businsses Marthammor is a large dwarf with burnt umber hair, braided together with his beard in a utilitarian style. A friend of mine (Playing a Specialty Priest of Lathander) and myself (Fighter/Cleric of Marthammor Duin) started a temple called The Temple of the Wandering Sun in our campaign. the dwarves at the temple worship Marthammor Duin. A temple to Berronar above ground consists of a circle of stones, usually in a wooded area, in which small fires are kindled in a random pattern. Woods of Marthammor Duin 8. Morning Lord + Wandering Dwarven God = Wandering Sun. Marthammor's cleric has a full head of hair and a well-groomed thick brown beard split into two braids. Thautam's Blindfold 7. Gracey had a strange dream the first night in the temple. Les autres dieux nains espèrent qu'avec le temps, l'envie d'exploration et de voyage de Mathammor passe, mais il n'en est rien. The cairn supports a stone hammer, head upright. Usually a new temple is built on another site, but occasionally the previous temple is rebuilt and reconsecrated. Finder-of-Trails, Watcher over Wanderers, the Watchful Eye. They need to go to the Temple of The Waiting in Phlan to get a tiny shard of a mystical gem analyzed.. Marthammor Duin first appears in the 2nd edition book Moradin. You draw magic from a divine domain—a sphere of magical influence—associated with your deity. Hooked to his leather belt is a mace. Diinkarazan, Le Dieu Mauvais; Diirinka, le Traître, le Père ; Panthéon des petites-gens. A dwarf, in the Dungeons & Dragons (D&D) fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters.The idea for the D&D dwarf comes from European mythologies and J. R. R. Tolkien's novel The Lord of the Rings (1954-1955), and has been used in D&D and its predecessor Chainmail since the early 1970s. Fergis sought refuge for them in his old temple dedicated to his god, Marthammor Duin. If your base walking speed movement speed is less than 30 feet, it becomes 30 feet, and you have advantage on Constitution saves against Exhaustion. Alustriel also sends her own troops to bolster these guardians. Malar(mahl-arr) is a primordial, savage deity who revels in the hunt and the blood of the kill. The cairn supports a stone hammer, head upright. We praise you for your warning lightning, rock falls and for your creation of new trails for the dwarven nation. 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